HOME
SOLUTIONS
Quick Service Restaurant
Employee engagement
L&D
Performance management
Culture and strategy
Government
Remote working
Learning programs
PLATFORM
FAQs
CONSULTING
CASE STUDIES
TOOLKIT
Intro to gamification
Gamification design
Gamification Concept Map
5 steps to employee engagement
BLOG
ABOUT
News room
More
Use tab to navigate through the menu items.
All Posts
Gamification
High performing teams
Studies, results and stats
Case studies and examples
Search
2 min
Tackling incurable illnesses with gamification
2 min
How a game can help with the Australian bushfire crisis
1 min
PentaQuest a finalist in HR Gamification Awards
1 min
Gamification Europe 2019
2 min
Gamification for happier employees: the latest gamification study
1 min
PentaQuest-Amazon presentation at GamiCon 2019
1 min
The digital employee experience
2 min
3 laws of human behaviour # 3
2 min
3 laws of human behaviour # 2
2 min
The 3 laws of human behaviour, #1
3 min
Closing the intention-action gap through gamification
3 min
How to change behaviour with a simple formula (B=MAP)
3 min
The Cobra Effect
2 min
Pokemon Go meets Harry Potter
2 min
5 key design decisions and gamification in higher education
2 min
PentaQuest at the National Youth Science Forum
3 min
The power of positivity in workplace gamification
1 min
Four player types: Bartle's taxonomy
2 min
New study shows gamification boosts motivation and productivity
2 min
5 ways to nudge behaviour, ethically
1
2
3